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  1. Design Patterns - refactoring.guru

    Design patterns are typical solutions to common problems in software design. Each pattern is like a blueprint that you can customize to solve a particular design problem in your code.

  2. Design Patterns Tutorial - GeeksforGeeks

    Dec 8, 2025 · Design patterns are reusable solutions to common software design problems that help developers build cleaner and more maintainable systems. They provide templates for …

  3. Software design pattern - Wikipedia

    Design patterns gained popularity in computer science after the book Design Patterns: Elements of Reusable Object-Oriented Software was published in 1994 by the so-called "Gang of Four" …

  4. Design Patterns - Wikipedia

    The book is divided into two parts, with the first two chapters exploring the capabilities and pitfalls of object-oriented programming, and the remaining chapters describing 23 classic software …

  5. Design Patterns | Object Oriented Design

    By definition, Design Patterns are reusable solutions to commonly occuring problems (in the context of software design). Design patterns were started as best practices that were applied …

  6. Design Patterns - Overview - Online Tutorials Library

    Design patterns have been evolved over a long period of time and they provide best solutions to certain problems faced during software development. Learning these patterns helps …

  7. The Catalog of Design Patterns - refactoring.guru

    The catalog of design patterns grouped by intent, complexity, and popularity. The catalog contains all classic design patterns and several architectural patterns.

  8. 15 Types of Design Patterns Every Developer Must Know (2025)

    Jul 24, 2025 · There are three main types of design patterns: Creational, Structural, and Behavioral. Each tackles a different aspect of software design. Using design patterns improves …

  9. Design Patterns Cheat Sheet - When to Use Which Design Pattern?

    Jul 23, 2025 · Design patterns are reusable solutions to common problems encountered during software design and development. They represent established best practices for structuring …

  10. GOFPattern (Behavioral, Creational, Structural)

    Design Patterns are a software engineering concept describing recurring solutions to common problems in software design. The authors Erich Gamma, Richard Helm, Ralph Johnson, and …