Creative Bloq on MSN
How to use lore to drive your character designs
Lucas Lacerda uses a world-building approach to guide his design choices.
Character design in animation is a way to tell stories. That can be with an expressive and fun viewpoint, taking us out of reality, and there are so many styles and aesthetics to explore. But the ...
At Devcom last month, senior narrative designer Arden Osthof gave a talk entitled "Playing with gender: A design framework for character customisation," giving tips on how game makers can improve ...
What if you could bring your characters to life with stunning visual consistency, all while saving time and effort? For creators, storytellers, and designers, maintaining a cohesive look across ...
Dungeons & Dragons used to be a weird little hobby, seen as hopelessly nerdy, childish, and even Satanic. Now it’s a bigger cultural deal than Monopoly, even chess. It’s featured in Stranger Things ...
The use of variables is a key component in the creation of consistent characters in DallE 3. These variables enable the establishment of specific character traits that persist throughout the narrative ...
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