Tomorrow's VR (virtual reality) applications are going to usher in a new era of graphics based on the Khronos Group's Vulkan API. To make sure the industry is properly equipped to benchmark such ...
Basemark, well known for its graphics and system bechmarks and testing utilities, has announced its new upcoming benchmark called the Basemark GPU Vulkan. Designed to test and compare the device ...
Google's Android 16 QPR3 Beta 1 brings Imagination's updated GPU driver to the Pixel 10 series. I ran a before-and-after performance comparison.
The big picture: Team Red conceded the top-end performance tier to Nvidia when the RDNA 3 and Ada Lovelace desktop graphics cards launched last year. However, benchmarks show a much smaller gap ...
It appears that Futuremark will reveal a couple of new tests that will be a part of its 3DMark benchmark and take advantage of both DirectX 12 as well as Vulkan API. According to a report coming from ...
While Microsoft's DirectX 12 may have been the first low-level API to appear on PC (excepting AMD's proprietary Mantle API), its arch-rival Vulkan is potentially more interesting. Vulkan promises to ...
A set of newly leaked benchmarks has revealed the performance capabilities of Nvidia’s upcoming RTX 5080 GPU. Scheduled to ...
For the benchmarks, I'm using my standard testbed, which you can see to the right. I didn't do a full set of additional CPU scaling tests this round, due to time constraints, but I did a few quick ...
Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More The Unity game engine, which powers most of the apps on the Oculus store, ...
GAINESVILLE, Va., May 01, 2025 (GLOBE NEWSWIRE) -- The Standard Performance Evaluation Corporation (SPEC), the trusted global leader in computing benchmarks, today announced the availability of the ...
Futuremark added the Vulkan API to its Overhead test in 3Dmark, letting users see how their system handles draw calls in DirectX 11, 12, and now Vulkan. Although Vulkan should decimate DirectX 11 in ...