The fuel for all this extra work was simple: "You never want to say no to an idea that's awesome without at least trying to ...
Fallout 3 lead writer Emil Pagliarulo explains Bethesda was nervous when creating the game, but by Fallout 4 the team had ...
The team working on the game at Bethesda was based in Rockville, a short jaunt from Washington, so they got a rare artistic ...
GOG is also running a Fallout sale, which is great news for those who prefer DRM-free PC games. The sale is less robust than what's on offer at other Fanatical and other retailers, but the upshot is ...
Fallout has a long and storied history. It started life as an isometric RPG in the '90s, before Bethesda bought the series and helmed a complete reinvention - the 2008 version of Fallout 3 totally ...
Oblivion Remastered is just the latest in a long line of redesigns and polished-up versions of some of the best old games, and the Fallout series seems equally primed for such treatment. The natural ...
War, as they say, never changes, but the Fallout game series does all the time, depending on the direction the winds of game development are blowing. As the timeline and tone change, the only real ...
Lead designer and writer Emil Pagliarulo explained that the choice “..didn’t seem as controversial as it ended up becoming.” By contrast, Bethesda’s previous Fallout games, Fallout 3 and Fallout New ...
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